Understanding Internet Gaming Disorder and its Treatment

Understanding Internet Gaming Disorder and Its Treatment | Emocare

Digital Health • Behavioural Addiction • Clinical Guidance

Understanding Internet Gaming Disorder and Its Treatment

Internet Gaming Disorder (IGD) describes persistent and recurrent gaming behaviour that leads to significant impairment or distress. This Emocare guide explains what IGD is, how to assess it, evidence-based treatments, prevention strategies, and practical tips for families and clinicians.

What is Internet Gaming Disorder?

IGD is characterised by persistent, compulsive gaming behaviour (online or offline) that continues despite negative consequences. It is currently listed in the DSM-5 as a condition for further study and recognised by WHO as Gaming Disorder in ICD-11 when behaviour patterns are severe and long-standing.

Core features / diagnostic indicators (common criteria)

  • Preoccupation with gaming.
  • Withdrawal symptoms when gaming is taken away (irritability, moodiness).
  • Tolerance (need to spend increasing time gaming).
  • Unsuccessful attempts to control gaming.
  • Loss of interest in previous hobbies and entertainment.
  • Continued excessive use despite problems (academic, occupational, social).
  • Deception of family members, therapists or others regarding gaming.
  • Use of gaming to escape or relieve negative moods.
  • Jeopardising/losing relationships, job, education due to gaming.

Severity is judged by functional impairment and duration — usually several months of patterned behaviour.

Risk factors

  • Younger age (adolescents, young adults).
  • Existing mental health issues (depression, anxiety, ADHD).
  • Social isolation or poor family support.
  • Personality traits: impulsivity, sensation-seeking.
  • Easy access to high-engagement games and devices.
  • Poor sleep hygiene and irregular schedules.

Assessment — practical steps

  1. Functional impact: Ask about school/work performance, sleep, hygiene, nutrition, relationships and legal/financial consequences.
  2. Screening tools: Internet Gaming Disorder Scale (IGDS), Gaming Addiction Scale — use as adjuncts, not replacements for clinical interview.
  3. Timeline mapping: Map onset, escalation patterns, triggers, and attempts to cut down.
  4. Comorbidity screen: Assess for depression, anxiety, ADHD, substance use and suicidality.
  5. Collateral information: Speak with family/schools/employers with consent to clarify impact and safety.

Differential diagnosis

  • Primary mood or anxiety disorders where gaming is an avoidance strategy.
  • ADHD — inattention/impulsivity may present as excessive gaming.
  • Autism spectrum — special interests can include gaming without necessarily being disordered.
  • Substance-related addictive behaviours — consider overlapping mechanisms.

Evidence-based treatments

High-quality evidence is emerging; best practice borrows from addiction and behavioural therapies, combined with family and educational interventions.

1. Cognitive-Behavioural Therapy (CBT)

  • Core approach: identify triggers, challenge maladaptive beliefs (e.g., “I can only feel competent in-game”), develop alternative activities and coping skills.
  • Use behavioural experiments, activity scheduling, stimulus control (device limits), and relapse prevention techniques.

2. Motivational Interviewing (MI)

  • Useful for ambivalent clients — builds motivation for change and sets personalised goals.

3. Family-based interventions

  • Important for adolescents: set clear limits, consistent routines, joint problem solving, communication skills and shared goals.
  • Parent management training helps set boundaries without escalating conflict.

4. Group therapy & peer support

  • Provides social connection, accountability and modelling of healthy habits.

5. Psychiatric medication (adjunctive)

  • No medication is approved specifically for IGD. Treat comorbid conditions (SSRIs for depression/anxiety, stimulants for ADHD) when present — which may reduce gaming-driven avoidance.

6. Digital / stepped-care interventions

  • Guided online CBT programs, apps that monitor/limit playtime, and teletherapy can be effective as part of stepped care.

Practical treatment plan template (brief)

  1. Engagement & assessment — build rapport, set collaborative goals.
  2. Motivational work — explore pros/cons of gaming behaviour.
  3. Structure & skills — daily routine, sleep schedule, replace gaming with meaningful alternatives.
  4. Behavioural strategies — device curfews, app/timer restrictions, gradual reduction plan if abrupt stop causes distress.
  5. Family work — agreements, positive reinforcement, remove enabling patterns.
  6. Relapse prevention — identify triggers, early warning signs, coping plans.

Prevention & harm-reduction

  • Promote balanced screen time and active hobbies from early childhood.
  • Educate families about game mechanics designed to maximise engagement (loot boxes, reward schedules).
  • Encourage good sleep hygiene and regular physical activity.
  • School-based programs that teach self-regulation and digital literacy.

Case vignette (adolescent)

Scenario: 15-year-old Aarav spends 10+ hours daily gaming, failing in school, withdrawing from friends. Attempts to limit screen time led to extreme irritability and fights at home.

Approach: Initial safety and mood assessment, MI to build change talk, family contract creating predictable gaming windows, CBT sessions to develop alternatives and address underlying social anxiety, referral to school counsellor, use of an app-based timer and weekly progress reviews. Over 12 weeks, gaming reduced to 2–3 hours/day with improved attendance and mood.

When to refer / red flags

  • Severe functional impairment (dropout from school/work), self-neglect.
  • Co-occurring severe depression, suicidal ideation or psychosis.
  • Uncontrolled aggression, legal or financial harms linked to gaming.
  • Resistance to any reduction with escalating family conflict or safety concerns.

Tips for parents & carers

  • Respond calmly — avoid blaming or shaming.
  • Negotiate limits together and involve the young person in solutions.
  • Focus on rebuilding routines: sleep, meals, exercise and social contact.
  • Model healthy screen habits and reward progress with non-screen activities.
  • Seek professional help early if problems escalate.

தமிழில் — சுருக்கம்

Internet Gaming Disorder என்பது மிக தொடர்ந்து, கடுமையாக விளையாட்டில் ஈடுபடுதல் காரணமாக வாழ்க்கை பாதிக்கப்படும் நிலை. சிகிச்சை: CBT, குடும்ப முறைகள், குறிப்பிடப்பட்ட போது மருந்துகள் (சிகரிய நோய்களைக் கிளர்ந்து), மற்றும் கல்வி/தற்காப்பு முறைகள். குடும்ப ஒத்துழைப்பு முக்கியம்.

Key takeaways

  • IGD involves persistent gaming that causes significant impairment; evaluate functional impact, duration and comorbidity.
  • CBT and family-based interventions are first-line; treat comorbid psychiatric disorders as needed.
  • Prevention through education, balanced routines and parental guidance reduces risk.
  • Use a stepped-care approach: brief interventions, guided digital tools, outpatient therapy, and specialist referral when necessary.

Clinical Lead: Seethalakshmi Siva Kumar • Phone / WhatsApp: +91-7010702114 • Email: emocare@emocare.co.in

© Emocare — Ambattur, Chennai & Online

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